LCOV - code coverage report
Current view: top level - src/test - validation_flush_tests.cpp (source / functions) Hit Total Coverage
Test: fuzz_coverage.info Lines: 0 65 0.0 %
Date: 2023-10-05 12:38:51 Functions: 0 12 0.0 %
Branches: 0 0 -

           Branch data     Line data    Source code
       1                 :            : // Copyright (c) 2019-2022 The Bitcoin Core developers
       2                 :            : // Distributed under the MIT software license, see the accompanying
       3                 :            : // file COPYING or http://www.opensource.org/licenses/mit-license.php.
       4                 :            : //
       5                 :            : #include <sync.h>
       6                 :            : #include <test/util/coins.h>
       7                 :            : #include <test/util/random.h>
       8                 :            : #include <test/util/setup_common.h>
       9                 :            : #include <validation.h>
      10                 :            : 
      11                 :            : #include <boost/test/unit_test.hpp>
      12                 :            : 
      13                 :          0 : BOOST_FIXTURE_TEST_SUITE(validation_flush_tests, TestingSetup)
      14                 :            : 
      15                 :            : //! Test utilities for detecting when we need to flush the coins cache based
      16                 :            : //! on estimated memory usage.
      17                 :          0 : //!
      18                 :          0 : //! @sa Chainstate::GetCoinsCacheSizeState()
      19                 :            : //!
      20                 :          0 : BOOST_AUTO_TEST_CASE(getcoinscachesizestate)
      21                 :            : {
      22                 :          0 :     Chainstate& chainstate{m_node.chainman->ActiveChainstate()};
      23                 :            : 
      24                 :          0 :     constexpr bool is_64_bit = sizeof(void*) == 8;
      25                 :            : 
      26                 :          0 :     LOCK(::cs_main);
      27                 :          0 :     auto& view = chainstate.CoinsTip();
      28                 :            : 
      29                 :            :     // The number of bytes consumed by coin's heap data, i.e. CScript
      30                 :            :     // (prevector<28, unsigned char>) when assigned 56 bytes of data per above.
      31                 :            :     //
      32                 :            :     // See also: Coin::DynamicMemoryUsage().
      33                 :          0 :     constexpr unsigned int COIN_SIZE = is_64_bit ? 80 : 64;
      34                 :            : 
      35                 :          0 :     auto print_view_mem_usage = [](CCoinsViewCache& view) {
      36                 :          0 :         BOOST_TEST_MESSAGE("CCoinsViewCache memory usage: " << view.DynamicMemoryUsage());
      37                 :          0 :     };
      38                 :            : 
      39                 :            :     // PoolResource defaults to 256 KiB that will be allocated, so we'll take that and make it a bit larger.
      40                 :          0 :     constexpr size_t MAX_COINS_CACHE_BYTES = 262144 + 512;
      41                 :            : 
      42                 :            :     // Without any coins in the cache, we shouldn't need to flush.
      43                 :          0 :     BOOST_TEST(
      44                 :            :         chainstate.GetCoinsCacheSizeState(MAX_COINS_CACHE_BYTES, /*max_mempool_size_bytes=*/ 0) != CoinsCacheSizeState::CRITICAL);
      45                 :            : 
      46                 :            :     // If the initial memory allocations of cacheCoins don't match these common
      47                 :            :     // cases, we can't really continue to make assertions about memory usage.
      48                 :            :     // End the test early.
      49                 :          0 :     if (view.DynamicMemoryUsage() != 32 && view.DynamicMemoryUsage() != 16) {
      50                 :            :         // Add a bunch of coins to see that we at least flip over to CRITICAL.
      51                 :            : 
      52                 :          0 :         for (int i{0}; i < 1000; ++i) {
      53                 :          0 :             const COutPoint res = AddTestCoin(view);
      54                 :          0 :             BOOST_CHECK_EQUAL(view.AccessCoin(res).DynamicMemoryUsage(), COIN_SIZE);
      55                 :          0 :         }
      56                 :            : 
      57                 :          0 :         BOOST_CHECK_EQUAL(
      58                 :            :             chainstate.GetCoinsCacheSizeState(MAX_COINS_CACHE_BYTES, /*max_mempool_size_bytes=*/0),
      59                 :            :             CoinsCacheSizeState::CRITICAL);
      60                 :            : 
      61                 :          0 :         BOOST_TEST_MESSAGE("Exiting cache flush tests early due to unsupported arch");
      62                 :          0 :         return;
      63                 :            :     }
      64                 :            : 
      65                 :          0 :     print_view_mem_usage(view);
      66                 :          0 :     BOOST_CHECK_EQUAL(view.DynamicMemoryUsage(), is_64_bit ? 32U : 16U);
      67                 :            : 
      68                 :            :     // We should be able to add COINS_UNTIL_CRITICAL coins to the cache before going CRITICAL.
      69                 :            :     // This is contingent not only on the dynamic memory usage of the Coins
      70                 :            :     // that we're adding (COIN_SIZE bytes per), but also on how much memory the
      71                 :            :     // cacheCoins (unordered_map) preallocates.
      72                 :          0 :     constexpr int COINS_UNTIL_CRITICAL{3};
      73                 :            : 
      74                 :          0 :     // no coin added, so we have plenty of space left.
      75                 :          0 :     BOOST_CHECK_EQUAL(
      76                 :            :         chainstate.GetCoinsCacheSizeState(MAX_COINS_CACHE_BYTES, /*max_mempool_size_bytes*/ 0),
      77                 :            :         CoinsCacheSizeState::OK);
      78                 :            : 
      79                 :          0 :     for (int i{0}; i < COINS_UNTIL_CRITICAL; ++i) {
      80                 :          0 :         const COutPoint res = AddTestCoin(view);
      81                 :          0 :         print_view_mem_usage(view);
      82                 :          0 :         BOOST_CHECK_EQUAL(view.AccessCoin(res).DynamicMemoryUsage(), COIN_SIZE);
      83                 :            : 
      84                 :            :         // adding first coin causes the MemoryResource to allocate one 256 KiB chunk of memory,
      85                 :            :         // pushing us immediately over to LARGE
      86                 :          0 :         BOOST_CHECK_EQUAL(
      87                 :            :             chainstate.GetCoinsCacheSizeState(MAX_COINS_CACHE_BYTES, /*max_mempool_size_bytes=*/ 0),
      88                 :            :             CoinsCacheSizeState::LARGE);
      89                 :          0 :     }
      90                 :            : 
      91                 :            :     // Adding some additional coins will push us over the edge to CRITICAL.
      92                 :          0 :     for (int i{0}; i < 4; ++i) {
      93                 :          0 :         AddTestCoin(view);
      94                 :          0 :         print_view_mem_usage(view);
      95                 :          0 :         if (chainstate.GetCoinsCacheSizeState(MAX_COINS_CACHE_BYTES, /*max_mempool_size_bytes=*/0) ==
      96                 :            :             CoinsCacheSizeState::CRITICAL) {
      97                 :          0 :             break;
      98                 :            :         }
      99                 :          0 :     }
     100                 :            : 
     101                 :          0 :     BOOST_CHECK_EQUAL(
     102                 :            :         chainstate.GetCoinsCacheSizeState(MAX_COINS_CACHE_BYTES, /*max_mempool_size_bytes=*/0),
     103                 :            :         CoinsCacheSizeState::CRITICAL);
     104                 :            : 
     105                 :            :     // Passing non-zero max mempool usage (512 KiB) should allow us more headroom.
     106                 :          0 :     BOOST_CHECK_EQUAL(
     107                 :            :         chainstate.GetCoinsCacheSizeState(MAX_COINS_CACHE_BYTES, /*max_mempool_size_bytes=*/ 1 << 19),
     108                 :            :         CoinsCacheSizeState::OK);
     109                 :            : 
     110                 :          0 :     for (int i{0}; i < 3; ++i) {
     111                 :          0 :         AddTestCoin(view);
     112                 :          0 :         print_view_mem_usage(view);
     113                 :          0 :         BOOST_CHECK_EQUAL(
     114                 :            :             chainstate.GetCoinsCacheSizeState(MAX_COINS_CACHE_BYTES, /*max_mempool_size_bytes=*/ 1 << 19),
     115                 :            :             CoinsCacheSizeState::OK);
     116                 :          0 :     }
     117                 :            : 
     118                 :            :     // Adding another coin with the additional mempool room will put us >90%
     119                 :            :     // but not yet critical.
     120                 :          0 :     AddTestCoin(view);
     121                 :          0 :     print_view_mem_usage(view);
     122                 :            : 
     123                 :            :     // Only perform these checks on 64 bit hosts; I haven't done the math for 32.
     124                 :            :     if (is_64_bit) {
     125                 :          0 :         float usage_percentage = (float)view.DynamicMemoryUsage() / (MAX_COINS_CACHE_BYTES + (1 << 10));
     126                 :          0 :         BOOST_TEST_MESSAGE("CoinsTip usage percentage: " << usage_percentage);
     127                 :          0 :         BOOST_CHECK(usage_percentage >= 0.9);
     128                 :          0 :         BOOST_CHECK(usage_percentage < 1);
     129                 :          0 :         BOOST_CHECK_EQUAL(
     130                 :            :             chainstate.GetCoinsCacheSizeState(MAX_COINS_CACHE_BYTES, /*max_mempool_size_bytes*/ 1 << 10), // 1024
     131                 :            :             CoinsCacheSizeState::LARGE);
     132                 :            :     }
     133                 :            : 
     134                 :            :     // Using the default max_* values permits way more coins to be added.
     135                 :          0 :     for (int i{0}; i < 1000; ++i) {
     136                 :          0 :         AddTestCoin(view);
     137                 :          0 :         BOOST_CHECK_EQUAL(
     138                 :            :             chainstate.GetCoinsCacheSizeState(),
     139                 :            :             CoinsCacheSizeState::OK);
     140                 :          0 :     }
     141                 :            : 
     142                 :            :     // Flushing the view does take us back to OK because ReallocateCache() is called
     143                 :            : 
     144                 :          0 :     BOOST_CHECK_EQUAL(
     145                 :            :         chainstate.GetCoinsCacheSizeState(MAX_COINS_CACHE_BYTES, 0),
     146                 :            :         CoinsCacheSizeState::CRITICAL);
     147                 :            : 
     148                 :          0 :     view.SetBestBlock(InsecureRand256());
     149                 :          0 :     BOOST_CHECK(view.Flush());
     150                 :          0 :     print_view_mem_usage(view);
     151                 :            : 
     152                 :          0 :     BOOST_CHECK_EQUAL(
     153                 :            :         chainstate.GetCoinsCacheSizeState(MAX_COINS_CACHE_BYTES, 0),
     154                 :            :         CoinsCacheSizeState::OK);
     155                 :          0 : }
     156                 :            : 
     157                 :          0 : BOOST_AUTO_TEST_SUITE_END()

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