LCOV - code coverage report
Current view: top level - src/test - pool_tests.cpp (source / functions) Hit Total Coverage
Test: fuzz_coverage.info Lines: 0 104 0.0 %
Date: 2023-10-05 12:38:51 Functions: 0 24 0.0 %
Branches: 0 0 -

           Branch data     Line data    Source code
       1                 :            : // Copyright (c) 2022 The Bitcoin Core developers
       2                 :            : // Distributed under the MIT software license, see the accompanying
       3                 :            : // file COPYING or http://www.opensource.org/licenses/mit-license.php.
       4                 :            : 
       5                 :            : #include <memusage.h>
       6                 :            : #include <support/allocators/pool.h>
       7                 :            : #include <test/util/poolresourcetester.h>
       8                 :            : #include <test/util/random.h>
       9                 :            : #include <test/util/setup_common.h>
      10                 :            : 
      11                 :            : #include <boost/test/unit_test.hpp>
      12                 :            : 
      13                 :            : #include <cstddef>
      14                 :            : #include <cstdint>
      15                 :            : #include <unordered_map>
      16                 :            : #include <vector>
      17                 :            : 
      18                 :          0 : BOOST_FIXTURE_TEST_SUITE(pool_tests, BasicTestingSetup)
      19                 :            : 
      20                 :          0 : BOOST_AUTO_TEST_CASE(basic_allocating)
      21                 :            : {
      22                 :          0 :     auto resource = PoolResource<8, 8>();
      23                 :          0 :     PoolResourceTester::CheckAllDataAccountedFor(resource);
      24                 :            : 
      25                 :            :     // first chunk is already allocated
      26                 :          0 :     size_t expected_bytes_available = resource.ChunkSizeBytes();
      27                 :          0 :     BOOST_TEST(expected_bytes_available == PoolResourceTester::AvailableMemoryFromChunk(resource));
      28                 :            : 
      29                 :            :     // chunk is used, no more allocation
      30                 :          0 :     void* block = resource.Allocate(8, 8);
      31                 :          0 :     expected_bytes_available -= 8;
      32                 :          0 :     BOOST_TEST(expected_bytes_available == PoolResourceTester::AvailableMemoryFromChunk(resource));
      33                 :            : 
      34                 :          0 :     BOOST_TEST(0 == PoolResourceTester::FreeListSizes(resource)[1]);
      35                 :          0 :     resource.Deallocate(block, 8, 8);
      36                 :          0 :     PoolResourceTester::CheckAllDataAccountedFor(resource);
      37                 :          0 :     BOOST_TEST(1 == PoolResourceTester::FreeListSizes(resource)[1]);
      38                 :            : 
      39                 :            :     // alignment is too small, but the best fitting freelist is used. Nothing is allocated.
      40                 :          0 :     void* b = resource.Allocate(8, 1);
      41                 :          0 :     BOOST_TEST(b == block); // we got the same block of memory as before
      42                 :          0 :     BOOST_TEST(0 == PoolResourceTester::FreeListSizes(resource)[1]);
      43                 :          0 :     BOOST_TEST(expected_bytes_available == PoolResourceTester::AvailableMemoryFromChunk(resource));
      44                 :            : 
      45                 :          0 :     resource.Deallocate(block, 8, 1);
      46                 :          0 :     PoolResourceTester::CheckAllDataAccountedFor(resource);
      47                 :          0 :     BOOST_TEST(1 == PoolResourceTester::FreeListSizes(resource)[1]);
      48                 :          0 :     BOOST_TEST(expected_bytes_available == PoolResourceTester::AvailableMemoryFromChunk(resource));
      49                 :            : 
      50                 :            :     // can't use resource because alignment is too big, allocate system memory
      51                 :          0 :     b = resource.Allocate(8, 16);
      52                 :          0 :     BOOST_TEST(b != block);
      53                 :          0 :     block = b;
      54                 :          0 :     PoolResourceTester::CheckAllDataAccountedFor(resource);
      55                 :          0 :     BOOST_TEST(1 == PoolResourceTester::FreeListSizes(resource)[1]);
      56                 :          0 :     BOOST_TEST(expected_bytes_available == PoolResourceTester::AvailableMemoryFromChunk(resource));
      57                 :            : 
      58                 :          0 :     resource.Deallocate(block, 8, 16);
      59                 :          0 :     PoolResourceTester::CheckAllDataAccountedFor(resource);
      60                 :          0 :     BOOST_TEST(1 == PoolResourceTester::FreeListSizes(resource)[1]);
      61                 :          0 :     BOOST_TEST(expected_bytes_available == PoolResourceTester::AvailableMemoryFromChunk(resource));
      62                 :            : 
      63                 :            :     // can't use chunk because size is too big
      64                 :          0 :     block = resource.Allocate(16, 8);
      65                 :          0 :     PoolResourceTester::CheckAllDataAccountedFor(resource);
      66                 :          0 :     BOOST_TEST(1 == PoolResourceTester::FreeListSizes(resource)[1]);
      67                 :          0 :     BOOST_TEST(expected_bytes_available == PoolResourceTester::AvailableMemoryFromChunk(resource));
      68                 :            : 
      69                 :          0 :     resource.Deallocate(block, 16, 8);
      70                 :          0 :     PoolResourceTester::CheckAllDataAccountedFor(resource);
      71                 :          0 :     BOOST_TEST(1 == PoolResourceTester::FreeListSizes(resource)[1]);
      72                 :          0 :     BOOST_TEST(expected_bytes_available == PoolResourceTester::AvailableMemoryFromChunk(resource));
      73                 :            : 
      74                 :          0 :     // it's possible that 0 bytes are allocated, make sure this works. In that case the call is forwarded to operator new
      75                 :            :     // 0 bytes takes one entry from the first freelist
      76                 :          0 :     void* p = resource.Allocate(0, 1);
      77                 :          0 :     BOOST_TEST(0 == PoolResourceTester::FreeListSizes(resource)[1]);
      78                 :          0 :     BOOST_TEST(expected_bytes_available == PoolResourceTester::AvailableMemoryFromChunk(resource));
      79                 :            : 
      80                 :          0 :     resource.Deallocate(p, 0, 1);
      81                 :          0 :     PoolResourceTester::CheckAllDataAccountedFor(resource);
      82                 :          0 :     BOOST_TEST(1 == PoolResourceTester::FreeListSizes(resource)[1]);
      83                 :          0 :     BOOST_TEST(expected_bytes_available == PoolResourceTester::AvailableMemoryFromChunk(resource));
      84                 :          0 : }
      85                 :            : 
      86                 :            : // Allocates from 0 to n bytes were n > the PoolResource's data, and each should work
      87                 :          0 : BOOST_AUTO_TEST_CASE(allocate_any_byte)
      88                 :            : {
      89                 :          0 :     auto resource = PoolResource<128, 8>(1024);
      90                 :            : 
      91                 :          0 :     uint8_t num_allocs = 200;
      92                 :            : 
      93                 :          0 :     auto data = std::vector<Span<uint8_t>>();
      94                 :            : 
      95                 :            :     // allocate an increasing number of bytes
      96                 :          0 :     for (uint8_t num_bytes = 0; num_bytes < num_allocs; ++num_bytes) {
      97                 :          0 :         uint8_t* bytes = new (resource.Allocate(num_bytes, 1)) uint8_t[num_bytes];
      98                 :          0 :         BOOST_TEST(bytes != nullptr);
      99                 :          0 :         data.emplace_back(bytes, num_bytes);
     100                 :            : 
     101                 :            :         // set each byte to num_bytes
     102                 :          0 :         std::fill(bytes, bytes + num_bytes, num_bytes);
     103                 :          0 :     }
     104                 :            : 
     105                 :            :     // now that we got all allocated, test if all still have the correct values, and give everything back to the allocator
     106                 :          0 :     uint8_t val = 0;
     107                 :          0 :     for (auto const& span : data) {
     108                 :          0 :         for (auto x : span) {
     109                 :          0 :             BOOST_TEST(val == x);
     110                 :            :         }
     111                 :          0 :         std::destroy(span.data(), span.data() + span.size());
     112                 :          0 :         resource.Deallocate(span.data(), span.size(), 1);
     113                 :          0 :         ++val;
     114                 :            :     }
     115                 :            : 
     116                 :          0 :     PoolResourceTester::CheckAllDataAccountedFor(resource);
     117                 :          0 : }
     118                 :            : 
     119                 :          0 : BOOST_AUTO_TEST_CASE(random_allocations)
     120                 :            : {
     121                 :            :     struct PtrSizeAlignment {
     122                 :            :         void* ptr;
     123                 :            :         size_t bytes;
     124                 :            :         size_t alignment;
     125                 :            :     };
     126                 :            : 
     127                 :            :     // makes a bunch of random allocations and gives all of them back in random order.
     128                 :          0 :     auto resource = PoolResource<128, 8>(65536);
     129                 :          0 :     std::vector<PtrSizeAlignment> ptr_size_alignment{};
     130                 :          0 :     for (size_t i = 0; i < 1000; ++i) {
     131                 :            :         // make it a bit more likely to allocate than deallocate
     132                 :          0 :         if (ptr_size_alignment.empty() || 0 != InsecureRandRange(4)) {
     133                 :            :             // allocate a random item
     134                 :          0 :             std::size_t alignment = std::size_t{1} << InsecureRandRange(8);          // 1, 2, ..., 128
     135                 :          0 :             std::size_t size = (InsecureRandRange(200) / alignment + 1) * alignment; // multiple of alignment
     136                 :          0 :             void* ptr = resource.Allocate(size, alignment);
     137                 :          0 :             BOOST_TEST(ptr != nullptr);
     138                 :          0 :             BOOST_TEST((reinterpret_cast<uintptr_t>(ptr) & (alignment - 1)) == 0);
     139                 :          0 :             ptr_size_alignment.push_back({ptr, size, alignment});
     140                 :          0 :         } else {
     141                 :            :             // deallocate a random item
     142                 :          0 :             auto& x = ptr_size_alignment[InsecureRandRange(ptr_size_alignment.size())];
     143                 :          0 :             resource.Deallocate(x.ptr, x.bytes, x.alignment);
     144                 :          0 :             x = ptr_size_alignment.back();
     145                 :          0 :             ptr_size_alignment.pop_back();
     146                 :            :         }
     147                 :          0 :     }
     148                 :            : 
     149                 :            :     // deallocate all the rest
     150                 :          0 :     for (auto const& x : ptr_size_alignment) {
     151                 :          0 :         resource.Deallocate(x.ptr, x.bytes, x.alignment);
     152                 :            :     }
     153                 :            : 
     154                 :          0 :     PoolResourceTester::CheckAllDataAccountedFor(resource);
     155                 :          0 : }
     156                 :            : 
     157                 :          0 : BOOST_AUTO_TEST_CASE(memusage_test)
     158                 :            : {
     159                 :          0 :     auto std_map = std::unordered_map<int, int>{};
     160                 :            : 
     161                 :            :     using Map = std::unordered_map<int,
     162                 :            :                                    int,
     163                 :            :                                    std::hash<int>,
     164                 :            :                                    std::equal_to<int>,
     165                 :            :                                    PoolAllocator<std::pair<const int, int>,
     166                 :            :                                                  sizeof(std::pair<const int, int>) + sizeof(void*) * 4,
     167                 :            :                                                  alignof(void*)>>;
     168                 :          0 :     auto resource = Map::allocator_type::ResourceType(1024);
     169                 :            : 
     170                 :          0 :     PoolResourceTester::CheckAllDataAccountedFor(resource);
     171                 :            : 
     172                 :            :     {
     173                 :          0 :         auto resource_map = Map{0, std::hash<int>{}, std::equal_to<int>{}, &resource};
     174                 :            : 
     175                 :            :         // can't have the same resource usage
     176                 :          0 :         BOOST_TEST(memusage::DynamicUsage(std_map) != memusage::DynamicUsage(resource_map));
     177                 :            : 
     178                 :          0 :         for (size_t i = 0; i < 10000; ++i) {
     179                 :          0 :             std_map[i];
     180                 :          0 :             resource_map[i];
     181                 :          0 :         }
     182                 :            : 
     183                 :            :         // Eventually the resource_map should have a much lower memory usage because it has less malloc overhead
     184                 :          0 :         BOOST_TEST(memusage::DynamicUsage(resource_map) <= memusage::DynamicUsage(std_map) * 90 / 100);
     185                 :          0 :     }
     186                 :            : 
     187                 :          0 :     PoolResourceTester::CheckAllDataAccountedFor(resource);
     188                 :          0 : }
     189                 :            : 
     190                 :          0 : BOOST_AUTO_TEST_SUITE_END()

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