LCOV - code coverage report
Current view: top level - src/node - chainstate.cpp (source / functions) Hit Total Coverage
Test: fuzz_coverage.info Lines: 70 127 55.1 %
Date: 2023-09-26 12:08:55 Functions: 9 9 100.0 %

          Line data    Source code
       1             : // Copyright (c) 2021-2022 The Bitcoin Core developers
       2             : // Distributed under the MIT software license, see the accompanying
       3             : // file COPYING or http://www.opensource.org/licenses/mit-license.php.
       4             : 
       5             : #include <node/chainstate.h>
       6             : 
       7             : #include <arith_uint256.h>
       8             : #include <chain.h>
       9             : #include <coins.h>
      10             : #include <consensus/params.h>
      11             : #include <logging.h>
      12             : #include <node/blockstorage.h>
      13             : #include <node/caches.h>
      14             : #include <sync.h>
      15             : #include <threadsafety.h>
      16             : #include <tinyformat.h>
      17           2 : #include <txdb.h>
      18           2 : #include <uint256.h>
      19             : #include <util/fs.h>
      20             : #include <util/time.h>
      21             : #include <util/translation.h>
      22             : #include <validation.h>
      23             : 
      24             : #include <algorithm>
      25             : #include <atomic>
      26             : #include <cassert>
      27             : #include <limits>
      28             : #include <memory>
      29             : #include <vector>
      30             : 
      31             : namespace node {
      32             : // Complete initialization of chainstates after the initial call has been made
      33             : // to ChainstateManager::InitializeChainstate().
      34           1 : static ChainstateLoadResult CompleteChainstateInitialization(
      35             :     ChainstateManager& chainman,
      36             :     const CacheSizes& cache_sizes,
      37             :     const ChainstateLoadOptions& options) EXCLUSIVE_LOCKS_REQUIRED(::cs_main)
      38             : {
      39           1 :     auto& pblocktree{chainman.m_blockman.m_block_tree_db};
      40             :     // new BlockTreeDB tries to delete the existing file, which
      41             :     // fails if it's still open from the previous loop. Close it first:
      42           1 :     pblocktree.reset();
      43           6 :     pblocktree = std::make_unique<BlockTreeDB>(DBParams{
      44           1 :         .path = chainman.m_options.datadir / "blocks" / "index",
      45           1 :         .cache_bytes = static_cast<size_t>(cache_sizes.block_tree_db),
      46           1 :         .memory_only = options.block_tree_db_in_memory,
      47           1 :         .wipe_data = options.reindex,
      48           1 :         .options = chainman.m_options.block_tree_db});
      49             : 
      50           1 :     if (options.reindex) {
      51           0 :         pblocktree->WriteReindexing(true);
      52             :         //If we're reindexing in prune mode, wipe away unusable block files and all undo data files
      53           0 :         if (options.prune) {
      54           0 :             chainman.m_blockman.CleanupBlockRevFiles();
      55           0 :         }
      56           0 :     }
      57             : 
      58           1 :     if (options.check_interrupt && options.check_interrupt()) return {ChainstateLoadStatus::INTERRUPTED, {}};
      59             : 
      60             :     // LoadBlockIndex will load m_have_pruned if we've ever removed a
      61             :     // block file from disk.
      62             :     // Note that it also sets fReindex global based on the disk flag!
      63             :     // From here on, fReindex and options.reindex values may be different!
      64           1 :     if (!chainman.LoadBlockIndex()) {
      65           0 :         if (options.check_interrupt && options.check_interrupt()) return {ChainstateLoadStatus::INTERRUPTED, {}};
      66           0 :         return {ChainstateLoadStatus::FAILURE, _("Error loading block database")};
      67             :     }
      68             : 
      69           1 :     if (!chainman.BlockIndex().empty() &&
      70           0 :             !chainman.m_blockman.LookupBlockIndex(chainman.GetConsensus().hashGenesisBlock)) {
      71             :         // If the loaded chain has a wrong genesis, bail out immediately
      72             :         // (we're likely using a testnet datadir, or the other way around).
      73           0 :         return {ChainstateLoadStatus::FAILURE_INCOMPATIBLE_DB, _("Incorrect or no genesis block found. Wrong datadir for network?")};
      74           2 :     }
      75             : 
      76             :     // Check for changed -prune state.  What we are concerned about is a user who has pruned blocks
      77             :     // in the past, but is now trying to run unpruned.
      78           1 :     if (chainman.m_blockman.m_have_pruned && !options.prune) {
      79           0 :         return {ChainstateLoadStatus::FAILURE, _("You need to rebuild the database using -reindex to go back to unpruned mode.  This will redownload the entire blockchain")};
      80             :     }
      81             : 
      82             :     // At this point blocktree args are consistent with what's on disk.
      83             :     // If we're not mid-reindex (based on disk + args), add a genesis block on disk
      84             :     // (otherwise we use the one already on disk).
      85             :     // This is called again in ImportBlocks after the reindex completes.
      86           1 :     if (!fReindex && !chainman.ActiveChainstate().LoadGenesisBlock()) {
      87           0 :         return {ChainstateLoadStatus::FAILURE, _("Error initializing block database")};
      88             :     }
      89             : 
      90           2 :     auto is_coinsview_empty = [&](Chainstate* chainstate) EXCLUSIVE_LOCKS_REQUIRED(::cs_main) {
      91           1 :         return options.reindex || options.reindex_chainstate || chainstate->CoinsTip().GetBestBlock().IsNull();
      92             :     };
      93             : 
      94           1 :     assert(chainman.m_total_coinstip_cache > 0);
      95           1 :     assert(chainman.m_total_coinsdb_cache > 0);
      96             : 
      97             :     // Conservative value which is arbitrarily chosen, as it will ultimately be changed
      98             :     // by a call to `chainman.MaybeRebalanceCaches()`. We just need to make sure
      99             :     // that the sum of the two caches (40%) does not exceed the allowable amount
     100             :     // during this temporary initialization state.
     101           1 :     double init_cache_fraction = 0.2;
     102             : 
     103             :     // At this point we're either in reindex or we've loaded a useful
     104             :     // block tree into BlockIndex()!
     105             : 
     106           2 :     for (Chainstate* chainstate : chainman.GetAll()) {
     107           1 :         LogPrintf("Initializing chainstate %s\n", chainstate->ToString());
     108             : 
     109           2 :         chainstate->InitCoinsDB(
     110           1 :             /*cache_size_bytes=*/chainman.m_total_coinsdb_cache * init_cache_fraction,
     111           1 :             /*in_memory=*/options.coins_db_in_memory,
     112           1 :             /*should_wipe=*/options.reindex || options.reindex_chainstate);
     113             : 
     114           1 :         if (options.coins_error_cb) {
     115           0 :             chainstate->CoinsErrorCatcher().AddReadErrCallback(options.coins_error_cb);
     116           0 :         }
     117             : 
     118             :         // Refuse to load unsupported database format.
     119             :         // This is a no-op if we cleared the coinsviewdb with -reindex or -reindex-chainstate
     120           1 :         if (chainstate->CoinsDB().NeedsUpgrade()) {
     121           0 :             return {ChainstateLoadStatus::FAILURE_INCOMPATIBLE_DB, _("Unsupported chainstate database format found. "
     122             :                                                                      "Please restart with -reindex-chainstate. This will "
     123             :                                                                      "rebuild the chainstate database.")};
     124             :         }
     125             : 
     126             :         // ReplayBlocks is a no-op if we cleared the coinsviewdb with -reindex or -reindex-chainstate
     127           1 :         if (!chainstate->ReplayBlocks()) {
     128           0 :             return {ChainstateLoadStatus::FAILURE, _("Unable to replay blocks. You will need to rebuild the database using -reindex-chainstate.")};
     129             :         }
     130             : 
     131             :         // The on-disk coinsdb is now in a good state, create the cache
     132           1 :         chainstate->InitCoinsCache(chainman.m_total_coinstip_cache * init_cache_fraction);
     133           1 :         assert(chainstate->CanFlushToDisk());
     134             : 
     135           1 :         if (!is_coinsview_empty(chainstate)) {
     136             :             // LoadChainTip initializes the chain based on CoinsTip()'s best block
     137           0 :             if (!chainstate->LoadChainTip()) {
     138           0 :                 return {ChainstateLoadStatus::FAILURE, _("Error initializing block database")};
     139             :             }
     140           0 :             assert(chainstate->m_chain.Tip() != nullptr);
     141           0 :         }
     142             :     }
     143             : 
     144           1 :     if (!options.reindex) {
     145           1 :         auto chainstates{chainman.GetAll()};
     146           1 :         if (std::any_of(chainstates.begin(), chainstates.end(),
     147           1 :                         [](const Chainstate* cs) EXCLUSIVE_LOCKS_REQUIRED(cs_main) { return cs->NeedsRedownload(); })) {
     148           0 :             return {ChainstateLoadStatus::FAILURE, strprintf(_("Witness data for blocks after height %d requires validation. Please restart with -reindex."),
     149           0 :                                                              chainman.GetConsensus().SegwitHeight)};
     150             :         };
     151           1 :     }
     152             : 
     153             :     // Now that chainstates are loaded and we're able to flush to
     154             :     // disk, rebalance the coins caches to desired levels based
     155             :     // on the condition of each chainstate.
     156           1 :     chainman.MaybeRebalanceCaches();
     157             : 
     158           1 :     return {ChainstateLoadStatus::SUCCESS, {}};
     159           1 : }
     160             : 
     161           1 : ChainstateLoadResult LoadChainstate(ChainstateManager& chainman, const CacheSizes& cache_sizes,
     162             :                                     const ChainstateLoadOptions& options)
     163             : {
     164           1 :     if (!chainman.AssumedValidBlock().IsNull()) {
     165           0 :         LogPrintf("Assuming ancestors of block %s have valid signatures.\n", chainman.AssumedValidBlock().GetHex());
     166           0 :     } else {
     167           1 :         LogPrintf("Validating signatures for all blocks.\n");
     168             :     }
     169           1 :     LogPrintf("Setting nMinimumChainWork=%s\n", chainman.MinimumChainWork().GetHex());
     170           1 :     if (chainman.MinimumChainWork() < UintToArith256(chainman.GetConsensus().nMinimumChainWork)) {
     171           0 :         LogPrintf("Warning: nMinimumChainWork set below default value of %s\n", chainman.GetConsensus().nMinimumChainWork.GetHex());
     172           0 :     }
     173           1 :     if (chainman.m_blockman.GetPruneTarget() == BlockManager::PRUNE_TARGET_MANUAL) {
     174           0 :         LogPrintf("Block pruning enabled.  Use RPC call pruneblockchain(height) to manually prune block and undo files.\n");
     175           1 :     } else if (chainman.m_blockman.GetPruneTarget()) {
     176           0 :         LogPrintf("Prune configured to target %u MiB on disk for block and undo files.\n", chainman.m_blockman.GetPruneTarget() / 1024 / 1024);
     177           0 :     }
     178             : 
     179           1 :     LOCK(cs_main);
     180             : 
     181           1 :     chainman.m_total_coinstip_cache = cache_sizes.coins;
     182           1 :     chainman.m_total_coinsdb_cache = cache_sizes.coins_db;
     183             : 
     184             :     // Load the fully validated chainstate.
     185           1 :     chainman.InitializeChainstate(options.mempool);
     186             : 
     187             :     // Load a chain created from a UTXO snapshot, if any exist.
     188           1 :     chainman.DetectSnapshotChainstate(options.mempool);
     189             : 
     190           1 :     auto [init_status, init_error] = CompleteChainstateInitialization(chainman, cache_sizes, options);
     191           1 :     if (init_status != ChainstateLoadStatus::SUCCESS) {
     192           0 :         return {init_status, init_error};
     193             :     }
     194             : 
     195             :     // If a snapshot chainstate was fully validated by a background chainstate during
     196             :     // the last run, detect it here and clean up the now-unneeded background
     197             :     // chainstate.
     198             :     //
     199             :     // Why is this cleanup done here (on subsequent restart) and not just when the
     200             :     // snapshot is actually validated? Because this entails unusual
     201             :     // filesystem operations to move leveldb data directories around, and that seems
     202             :     // too risky to do in the middle of normal runtime.
     203           1 :     auto snapshot_completion = chainman.MaybeCompleteSnapshotValidation();
     204             : 
     205           1 :     if (snapshot_completion == SnapshotCompletionResult::SKIPPED) {
     206             :         // do nothing; expected case
     207           1 :     } else if (snapshot_completion == SnapshotCompletionResult::SUCCESS) {
     208           0 :         LogPrintf("[snapshot] cleaning up unneeded background chainstate, then reinitializing\n");
     209           0 :         if (!chainman.ValidatedSnapshotCleanup()) {
     210           0 :             return {ChainstateLoadStatus::FAILURE_FATAL, Untranslated("Background chainstate cleanup failed unexpectedly.")};
     211             :         }
     212             : 
     213             :         // Because ValidatedSnapshotCleanup() has torn down chainstates with
     214             :         // ChainstateManager::ResetChainstates(), reinitialize them here without
     215             :         // duplicating the blockindex work above.
     216           0 :         assert(chainman.GetAll().empty());
     217           0 :         assert(!chainman.IsSnapshotActive());
     218           0 :         assert(!chainman.IsSnapshotValidated());
     219             : 
     220           0 :         chainman.InitializeChainstate(options.mempool);
     221             : 
     222             :         // A reload of the block index is required to recompute setBlockIndexCandidates
     223             :         // for the fully validated chainstate.
     224           0 :         chainman.ActiveChainstate().ClearBlockIndexCandidates();
     225             : 
     226           0 :         auto [init_status, init_error] = CompleteChainstateInitialization(chainman, cache_sizes, options);
     227           0 :         if (init_status != ChainstateLoadStatus::SUCCESS) {
     228           0 :             return {init_status, init_error};
     229             :         }
     230           0 :     } else {
     231           0 :         return {ChainstateLoadStatus::FAILURE, _(
     232             :            "UTXO snapshot failed to validate. "
     233             :            "Restart to resume normal initial block download, or try loading a different snapshot.")};
     234             :     }
     235             : 
     236           1 :     return {ChainstateLoadStatus::SUCCESS, {}};
     237           1 : }
     238             : 
     239           1 : ChainstateLoadResult VerifyLoadedChainstate(ChainstateManager& chainman, const ChainstateLoadOptions& options)
     240             : {
     241           2 :     auto is_coinsview_empty = [&](Chainstate* chainstate) EXCLUSIVE_LOCKS_REQUIRED(::cs_main) {
     242           1 :         return options.reindex || options.reindex_chainstate || chainstate->CoinsTip().GetBestBlock().IsNull();
     243             :     };
     244             : 
     245           1 :     LOCK(cs_main);
     246             : 
     247           2 :     for (Chainstate* chainstate : chainman.GetAll()) {
     248           1 :         if (!is_coinsview_empty(chainstate)) {
     249           0 :             const CBlockIndex* tip = chainstate->m_chain.Tip();
     250           0 :             if (tip && tip->nTime > GetTime() + MAX_FUTURE_BLOCK_TIME) {
     251           0 :                 return {ChainstateLoadStatus::FAILURE, _("The block database contains a block which appears to be from the future. "
     252             :                                                          "This may be due to your computer's date and time being set incorrectly. "
     253             :                                                          "Only rebuild the block database if you are sure that your computer's date and time are correct")};
     254             :             }
     255             : 
     256           0 :             VerifyDBResult result = CVerifyDB(chainman.GetNotifications()).VerifyDB(
     257           0 :                 *chainstate, chainman.GetConsensus(), chainstate->CoinsDB(),
     258           0 :                 options.check_level,
     259           0 :                 options.check_blocks);
     260           0 :             switch (result) {
     261             :             case VerifyDBResult::SUCCESS:
     262             :             case VerifyDBResult::SKIPPED_MISSING_BLOCKS:
     263           0 :                 break;
     264             :             case VerifyDBResult::INTERRUPTED:
     265           0 :                 return {ChainstateLoadStatus::INTERRUPTED, _("Block verification was interrupted")};
     266             :             case VerifyDBResult::CORRUPTED_BLOCK_DB:
     267           0 :                 return {ChainstateLoadStatus::FAILURE, _("Corrupted block database detected")};
     268             :             case VerifyDBResult::SKIPPED_L3_CHECKS:
     269           0 :                 if (options.require_full_verification) {
     270           0 :                     return {ChainstateLoadStatus::FAILURE_INSUFFICIENT_DBCACHE, _("Insufficient dbcache for block verification")};
     271             :                 }
     272           0 :                 break;
     273             :             } // no default case, so the compiler can warn about missing cases
     274           0 :         }
     275             :     }
     276             : 
     277           1 :     return {ChainstateLoadStatus::SUCCESS, {}};
     278           1 : }
     279             : } // namespace node

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